



- #Minion masters malediction for free#
- #Minion masters malediction update#
- #Minion masters malediction free#
By reducing it to 2x we hope to tone down the power a bit without removing the multi-infray decks completely.ĭev comments: Gamblers ball is currently neither a gamble nor a used card. So hopefully this can become an interactive spell, but we will keep a close eye to see if it is too strong with these stats.ĭev comments: Infray has been a bit too strong for a while, specifically the 3x infray version. All DLC’s on sale with Steam Autumn Saleĭev comments: Dragon nest is not quite where we want it to be, so we are giving it a buff, and then we will see where it ends up and how much more we might have to do.ĭev comments: Almost all Growthburst shroom cards are underperforming, so a small general growth burst buff should get them a bit more in line.ĭev comments Impatient has not worked out as we had liked, so we are removing it, except from Impatient Statue.ĭev comments: Kurrrnath is a bit too weak right now, making him a bit tankier will hopefully get him to last a bit longer and let him protect against spells.ĭev comments: Simplifying Rabid prowler, making it somewhat easier to pull off as well.ĭev comments: Bannerman is a bit too weak, letting him shield more units should get him a bit more value.ĭev comments: The king birthday cooldown had a far bigger impact than we had expected, so we toned it down a bit.ĭev comments: Sugilite shield is being rebalanced to a 1 mana spell, It does not shield against masters.
#Minion masters malediction free#
#Minion masters malediction for free#
All players can get it for free through the free Battle Pass! To celebrate our 5th anniversary of Minion Masters we’re introducing a new King Puff Birthday Skin.
#Minion masters malediction update#
What is new in Minion Masters update Patch Notes (November 25, 2021)? Malediction – Season 3 What is new in Minion Masters update Patch Notes (November 25, 2021)?.(Which I guess shows just how niche the card is, what with being a one hit kill minion that has a significant spawn time, slow movement speed and damage that is good but not particularly amazing. Though, honestly, in many cases, Illusionary Cleaver simply does the job for most swarm cards, including flying ones. Something like allowing its explosion to hit flying minions (Even if at a lesser value) would at least give it a little bit more utility as it could then counter some popular cards such as Propeller Scrats or Dragon/Shadow Whelps. Since, it basically is only useful against a swarm of ground based melee minions (With ground based ranged minions being occasionally possible if you have a solid tank to soak their hits - So long as none of them have AoE) Since when I look at Boomer and Re-Boomer, it's usually just how niche the card actually is that makes it feel underwhelming. (Especially given how inconsistent Voidborne Wound can be). I like how you nerfed Nyrvir to make it less frustrating for newer players to deal with it.īut at the same time, made it much easier to start spamming Nyrvir due to Accursed Ascension being easier to achieve.Īlso, I'm not too sure about the Boomer change.
